Now that the Battlefield V open beta is over, DICE has a lot of feedback to mull over. The company had already announced certain changes it will be making to the game, regarding things like multiplayer customization options. But today, DICE has released a list of “high-level” issues the company is working on ahead of a larger, more in-depth Dev Talks episode.
Here is the list of Battlefield V changes planned at the moment:
Squad play and Matchmaking – Several changes are already in place and additional improvements will be made to secure the best possible launch experience.
Attrition – Scarcity of ammo and health is something we want to get just right, and the Open Beta gave us a lot of info on how to balance it.
Visibility – Distance haze, lighting, general contrast and other visibility aspects are being tinkered with, letting you see your enemies better in the world.
Death Experience – We’re adjusting bleed out and spawn times to make your virtual deaths as good as virtual deaths can be.
Vehicles – Damage states, movement, and weaponry of tanks and other vehicles are being tweaked.
TTK and TTD – We’re adjusting automatic weapons to make the Time to Kill and Time to Death as fair and fun as possible.
Progression and Customization – We’re working on making the user journey one that’s smooth and personal.
Chat Profanity Filter on PC – We are evaluating the Open Beta feedback and are making many adjustments for launch.
Battlefield V will ultimately launch on November 20, 2018. However, Origin Access Premiere members will be able to play it early on November 9, 2018. People who purchase the Deluxe Edition will be able to play starting November 15, 2018.
Battlefield V Changes Based on Beta Feedback Discussed by DICE
[Source: Official Battlefield Website]