The crowdfunded mystery RPG The Good Life, from Hidetaka “Swery” Suehiro, still needs a bit more time in the oven. The title from Swery’s White Owls Inc. has been pushed from its planned late 2019 launch, and will now arrive sometime in spring 2020 on the PlayStation 4, PC via Steam, and Xbox One.
White Owls Inc. revealed the news on its Kickstarter campaign page, telling backers the extra development time is to ensure fans get The Good Life in “the best condition possible.” In the update post announcing the delay details, Swery noted the following to Kickstarter backers,
It’s a very important, heavy decision, but we made it believing that it’s the happiest decision for all the people who are going to eventually play it. Therefore, we humbly ask that you wait a little bit longer for The Good Life to reach your hands.
We expect the release date to move from Q4 2019 to Spring 2020.
We’re very sorry about this, because we know you’ve all been waiting very patiently for The Good Life. We only came to the decision due to prioritizing the quality of the game above all else.
In addition, Swery’s post offered updates about The Good Life’s progress. Over the course of a year and some change, the title’s graphical fidelity greatly improved. Furthermore, in that span of time, the map’s size increased, more background details were added to environments, additional shops were made accessible, and photography evolved into a mini-game of its own. Other new changes include crafting and gardening improvements, as well as new gimmicks for cat and dog gameplay. Each of these improvements received a brief outline on The Good Life’s Kickstarter update page.
Development on The Good Life has likely been rough going. The RPG’s original crowdfunding campaign launched on Fig, but failed to meet its funding goal. Soon thereafter, a new campaign went live on Kickstarter, which did eventually meet and exceed expectations.
The Good Life is looking to be quite the peculiar experience. Protagonist Naomi needs to pay off a debt, to begin doing so, she takes a newspaper job in the world’s “happiest town.” The game tracks Naomi’s daily life in the town, chronicling her bizarre encounters and misadventures with the town’s equally bizarre inhabitants.