Black Forest Games’ assistant creative director Stefan Schmitz has told The Escapist that Destroy All Humans 2! – Reprobed, a remake of the PlayStation 2-era game, is skipping the PlayStation 4 and Xbox One because the developers didn’t want to ship a game with “weaker visuals.”
The remake will feature bigger and denser maps as well as “bigger, better world and combat experience.” Schmitz claims that it was a hard decision to make, but the team didn’t want to compromise on quality.
Either we would have had to ship the new game with potentially weaker visuals compared to the DAH!1 remake to accommodate the larger and denser maps of the second, or we would have to forego the old gen and gain back that optimization time and give that time back to the team to make a bigger, better world and combat experience. We decided to go with the latter choice as this allowed us to take a big step forward for Destroy All Humans 2 – Reprobed in terms of visual quality. For example, we were able to place about five times as many objects in the levels, making them more vivid, less empty, and more believable. As a result, both we and the players have a bigger experience to play with.
When asked how Black Forest Games is taking advantage of the PS5 and Xbox Series X/S, Schmitz said that he doesn’t want to reveal too much at this time, but did say that the newer hardware makes room for more “active” characters on the screen at any given time.
[Source: The Escapist]