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Uncharted, The Last of Us Dev Josh Scherr Leaves Naughty Dog After 21 Years

Josh Scherr has left Naughty Dog after 21 years. He started there as a cinematic animator and branched into narrative design. He worked as co-writer on all the Uncharted games besides Uncharted 3 and was part of the writing team on The Last of Us Part 2.

Naughty Dog animator and writer Josh Scherr leaves after 21 years

During his tenure at Naughty Dogg, Scherr worked on 11 beloved PlayStation titles.

He started as a cinematic animator on Jak and Daxter: The Precursor Legacy and then worked as the lead cinematic animator on the rest of the series and helped animate the cutscenes in the spin-off PSP title Daxter. He then went on to be the lead cinematic animator on Uncharted, Uncharted 2: Among Thieves, and Uncharted 3: Drake’s Deception, before switching to staff writing.

After that, he co-wrote Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy. The last completed game he worked on was The Last of Us Part 2 where he worked as a narrative designer and provided additional writing.

In the tweet announcing his departure, he wrote:

Here goes:

When I was a kid, making video games was my hobby. Never dreamed I’d get to make them for a living, let alone at a studio like Naughty Dog.

Last week, after 21 years & 10 shipped games, I said goodbye to my friends & c̶o̶l̶l̶i̶e̶s̶ colleagues at the kennel.

To all my amazing coworkers over the years:

I’m so grateful for your inspiration, your support, & your trust. Thank you for putting up with my faults, forgiving my mistakes, & giving me opportunities to grow.

Y’all are what made those 21 years memorable. We had fun.

I’ll miss the Dogs a ton, but at some point, I’ll get to play a Naughty Dog game knowing very little in advance. And they are cooking up some *incredible* stuff.

Seriously, URNOT