During the E3 convention on the show floor, the PlayStation Lifestyle staff sat down with Quantic Dream, developer of Heavy…
With a new focus on narrative in the Ratchet & Clank Future series, fans of the series have been eager…
In a recent interview of Peter Edward, the director of the PlayStation Home Platform Group, with GameIndustry.biz, Edward discusses and…
[shal]Heavy Rain[/shal] director [shal]David Cage[/shal] conducted a [shal]live demonstration[/shal] of his innovative new title at [shal]Sony[/shal]’s pre-E3 press event. Out of the four…
If you’re in Malmö, Sweden right now, you may know that it’s day two of the Nordic Game Conference. And…
Toro and Kuro, of Japanese fame, recently caught up with Shadow of the Colossus and ICO director and lead designer,…
In an exclusive interview, PlayStation LifeStyle goes one-on-one with thatgamecompany’s John Edwards, lead programmer for the hit titles Flower and…
In a recent interview, the developers behind Dante’s Inferno talk about the production of the game, as well as the…
Rumors have been spreading the internet for months now, regarding a Playstation phone. Could the sporadic speculation finally have some…
Guerilla Games representative talks about the lack of modern day influences for Killzone 2.
Dante’s Inferno has been receiving some high marks from the press, and bears more than just a passing resemblance to…
Last week, Gamasutra published parts of a conversation between their editorial staff, and Microsoft’s Aaron Greenberg. Greenberg talked about Microsoft’s…
Analyst Nicholas Lovell had said last month that the iPhone was the final nail in the PSP’s coffin. He said…
Recently, PlayStation LifeStyle posted some fantastic screenshots for Naughty Dog’s new game, Uncharted 2: Among Thieves. The shots featured the…