When the formation of Lucasfilm Games was announced earlier this week, it begged the question of what exactly that meant…
Massive
No longer roaming the bleak streets of NYC...
Reportedly started prototyping in January of this year.
Character balancing is key to this upcoming update.
Wonder what other day-one shouldabeens will be included.
Managing Director wishes the difficulty of narrowing down release dates could be spoken about more openly in the industry.
More teamwork, more division
You be soft.
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