Skyrim DLC Releases Will Be Infrequent but Very Impactful

November 8, 2011 Written by Jonathan Leack

Downloadable content has taken the world by storm this generation. Fans have come to expect it from all of their favorite releases, and while some developers support their game for months if not years after release, a few downright refuse to release any at all. Bethesda showed a high level of support for Fallout 3, with a total of five expansion packs hitting the PlayStation Store post-release. However, they won’t return to that mentality with Skyrim, and instead aim for an even higher level of quality over quantity.

Director and Producer Todd Howard gave some insight into Bethesda’s philosophy for Skyrim DLC in a recent phone interview with Wired. He noted that additional content will be released more sparingly than previous Bethesda titles such as Fallout 3, but the included content will be more fruitful. He said:

Very quick DLC might sell well, but that’s not our priority

He continued:

We’re not going to be doing a lot of it. Our high-level thinking is that there’ll be not as many [DLCs], but they’ll be bigger and more substantial

Just a few months ago Bethesda announced that the PlayStation 3 will receive the first DLC pack for Skyrim a month or so after release. It is unknown what the pack will contain, but Howard’s quote entails that it won’t be very small. In addition, the first patch for Skyrim is already slated for availability on release day, which is November 11th, and that will include some adjustments that improve the experience as well.