Portal 2 to Receive PlayStation Move Support

June 5, 2012Written by Zak Islam

Sixense Studios has announced they will be bringing PlayStation Move support to Portal 2.

The company has already released a DLC pack for the PC version of Portal 2 entitled “The Motion Pack“. The add-on made it capable for players to play through the game itself and 10 new “motion-exclusive” maps via their Razer Hydra controller.

Sixense will now be bringing the same motion controls onto the PS3 version of Portal 2 via the PlayStation Move. Due to its 1:1 tracking capabilities, the Hydra gave players the ability to scale cubes (which is basically changing the ultimate mass such as size and proportions) and move, as well as change the direction of portals that have already been placed. Said functionality will now be brought over to PS3 players of Valve’s sequel.

P2IM features 20 test chambers that progress in difficulty from tutorial to advanced levels. Players choose to play as either Atlas or P-Body (the robots borrowed from Portal 2), and use new motion features like 1-to-1 control of objects, Portal Surfing (moving and reorienting placed portals) and scaling cubes. When used in conjunction with familiar features imported from Portal 2 (such as Excursion Funnels, Hard Light Bridges), the possibilities quickly multiply. Because Sixense is focused exclusively on developing motion content, we believe that we can deliver new experiences that will get gamers excited about motion gaming – P2IM is just the beginning.

The aforementioned Portal 2 In Motion pack can be seen in action below:

A live Q&A session on the In Motion pack will take place on the PlayStation Blog E3 live-stream tomorrow.