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Crytek: No TimeSplitters 4 Because “There Would be Fundamental Issues With the Concept”

June 12, 2012 Written by Alex Osborn

Crytek has heard your cries, but despite there being a loyal fanbase, studio head Cevat Yerli has made it clear that they do not plan to make another Timesplitters game any time in the near future.

The reason gamers won’t be seeing a Timesplitters 4 is due to the fact that the developer just doesn’t think it’s a very good idea. In an interview with CVG, Yerli explained that while there is a loyal following, the Timesplitters brand simply isn’t recognizable enough to merit a brand-new title.

The thing with TimeSplitters is, if we made a sequel to TimeSplitters, nobody would accept this apart from some fans, and we don’t know how big the fan community is unfortunately.

And we don’t want to design this as a packaged goods game that launches on a console, and even if we wanted to I don’t think publishers would like the idea. That is the truth, and that was the truth even before we bought Free Radical.

That said, there is still very much a desire at the studio to work on a new Timesplitters game, but unfortunately the high costs involved in developing a triple-A shooter are simply too large. Steve Ellis, the co-founder of Free Radical explained:

The concept behind TimeSplitters was pitched around before we took over and Free Radical had no luck. We think even on CryEngine and with Crytek behind it there would be fundamental issues with the concept.

I love the idea, and I wish we’ll work on it, but currently we are not working on it. I wish we were working on it. I will say that. I think hopes are high, but change has to happen in the platform space.

Crytek is currently slaving away on their next major installment in the Crysis series, which is set to launch early next year. You can read our E3 preview here.