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Ratchet & Clank: Into the Nexus in Development Since 2012, E3 Absence and Budget Price Discussed

July 11, 2013 Written by Jason Dunning

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James Stevenson proves that he deserves to work at Insomniac Games as it seems as though he hasn’t slept since the announcement of Ratchet & Clank: Into the Nexus, or just Nexus depending where you live, yesterday.

Since you’re probably suffering from a huge Into the Nexus overload since the official unveil less than 24 hours ago, we’ve decided to place all this new information in bullet point form:

  • Insomniac has been working on ItN “since last year,” with the team “thinking and working on [it] for over a year.”
  • Regarding the Ratchet & Clank movie, there’s no updates, just that “it’s coming along.”
  • The story in the game ties to Ratchet’s personal story, but James wasn’t able to say anything more.
  • It looks like the character designs of Ratchet and Clank will be closer to All 4 One and Full Frontal Assault, as opposed to the Future games.
  • Explaining exactly where Into the Nexus fits into the timeline, “it takes place after A40, the comics, and FFA.
  • The RYNO VII and Groovitron are TBD.
  • There probably won’t be a collector’s edition.
  • Gold Bolts and a full set of Skill Points will be in the game.
  • Why isn’t this a full length PS4 game? “Because it isn’t?”
  • A platinum trophy was fully confirmed.
  • There will be a challenge mode and some replayable areas.
  • Into the Nexus skipped E3 because “we couldn’t have shown as much at E3, and it probably would’ve gotten lost against all the other noise.”
  • They’re aiming for a simultaneous launch in Europe and North America.
  • The amount of hours of gameplay can’t be determined yet because they’re still working on the game, though “there’s definitely some non-essential areas in the game.”
  • It’s possible that Quest for Booty will receive a physical release in North America some day, with Insomniac even getting the disc certified back in 2008 “when we made the game for that purpose.” Don’t take this as confirmation though, James is mostly just hopeful it will happen.
  • No multiplayer also extends to co-op, as Into the Nexus will be solely a single player game.
  • The reason Into the Nexus isn’t a full game is because Insomniac “set out to make the biggest and best single-player Ratchet & Clank game we could with the time and resources we were allowed, and then we wanted to price it competitively.

To finish this up, we’ll leave you with James’ tease of whether there’s consideration for Ratchet & Clank on the PlayStation 4:

Always in motion, the future is.

Did you read James’ final comment in a Yoda voice? Let us know in the comments below.