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Peter Molyneux: Developers Need to Make More Free-to-Play Games

August 31, 2014 Written by Zarmena Khan

Deep-Down-TGS-Preview-1

Fable creator Peter Molyneux has said that the video games industry should make more free-to-play games and that if “true” designers start making free-to-play titles, then the model will thrive. Speaking to Game Informer, Molyneux said that if executed right, the free-to-play model will be loved by the gaming community. 

I think that if more and more designers get into free-to-play then free-to-play will just get better and better. But at the moment, there aren’t many true game designers getting into free-to-play, so free-to-play is getting crafted by match-three games and slots and casino games, and those types of games have held free-to-play to ransom. I’d love more designers from all walks of life to try free-to-play games, so we could make free-to-play brilliant.

Molyneux also said that gamers should “persuade” the industry to make free-to-play titles.

The game industry should love free-to-play. What gamers need to do is persuade designers to go make free-to-play games. But a lot of gamers say that if you’re doing that then you’re not really making games.

Companies like Capcom have already expressed willingness to take a risk by making free-to-play games such as Deep Down. However, response from the gaming community online seems to be mixed. 

Would you like to see more free-to-play games if developers ensured transparency and a solid gameplay experience?

[Source: Game Informer]