No Plans Right Now for Assassin’s Creed Rogue on PS4 or Xbox One, Says Producer

November 12, 2014 Written by Jason Dunning

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Launching yesterday for the PlayStation 3 and Xbox 360 was Assassin’s Creed Rogue (expect a review soon), which is also coming to the PC in 2015.

While most of the attention this week was placed on Assassin’s Creed Unity, Rogue’s Associate Producer Karl von der Luhe did speak with TechRadar, revealing that there’s no plans right now for the game to appear on PlayStation 4 and Xbox One. “We’ve just made the announcement that it’s coming out on PC and that’s all the plans we have at the moment,” he said.

Back in August, Ubisoft addressed the topic of Rogue potentially coming to PS4 and Xbox One by saying, “It’s too early to discuss this subject. Right now Unity is our game for new generation consoles.”

Also in that August interview, Ubisoft Sofia Producer Ivan Balabanov talked about how they’ve managed to optimize Rogue on PS3 and Xbox 360 by rewriting code to be more efficient. In the recent interview with TechRadar, Luhe expanded upon that by mentioning how Rogue’s engine is “an extension” of what they used in Assassin’s Creed III, and developed further for Assassin’s Creed IV Black Flag.

Luhe continued:

The team have done a great job in finding ways to optimize it. They’ve got an extra 20% of bandwidth and power out of the machines [over Black Flag], which has allowed us to load larger areas, to have longer draw distances than ever before, and really push that open world experience and that sense of exploration.

As Luhe sums up, “We’re bigger than Black Flag. We’ve more land based locations… it’s a big old game.”

Have you had a chance to try Rogue yet?

[Source: TechRadar]