Telltale Explains Why Game of Thrones is Six Episodes Long
Telltale’s Director of Design, Ryan Kauffman, has told IGN that the upcoming Game of Thrones will be six episodes long due to the effect that the television series will have on the game series.
Our characters are feeling the impact of what we’ve experienced and seen in the show. It felt like six episodes, given the scope and scale, was the right thing.
Episode 1, Iron From Ice, writer Andrew Grant said:
As we got into it, we realized the arc was well-suited to a six-episode arc, with the first episode doing a lot of heavy lifting in introducing who these playable characters are. Let’s give you a chance to know them, and grapple a little bit with the initial dilemma.
While Grant didn’t specify what “dilemma” he was talking about, he added:
There’s a huge problem in House Forrester. Figuring out how you’re going to solve it, how you’re going to deal with it, that’s Episode 1. It’s like the big-bang explosion. Everything rolls out from there for the rest of the season, and each episode has a really natural, awesome way to tell a more epic story than we really tell.
Do you think the idea behind six episodes makes sense?