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Microsoft Has “No Problem” With Indies Releasing on Rival Platforms First If Developers Lack Resources

March 7, 2015 Written by Zarmena Khan

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Microsoft’s Xbox One parity clause has been criticized numerous times by developers and players alike. The company previously said that it wanted Xbox One owners to feel “first class,” but that there were some exceptions to the clause that requires indie games to launch on the Xbox One at least at the same time as they launch on rival consoles, if not first on Xbox One. Speaking to GameSpot, Microsoft’s Chris Charla said that the company has “no problem” with indie games coming to rival platforms first if developers lack resources to release games simultaneously. 

“What we’ve always said is that developers should just come talk to us. If it’s a situation where a developer needs to ship serially on console because they don’t have the resources to simultaneously ship, we totally get that. It’s no problem.”

However, Microsoft still won’t accept simple ports coming to Xbox One “significantly later.”

“If it’s a case where a game is coming out significantly later on Xbox One than another console, in that case we just ask them to add something to the game that makes it fresh for Xbox players.”

Seems like Microsoft has offered some relaxation to developers. Rivalry aside, do you think Charla has the right stance?

[Source: GameSpot]