Shuhei Yoshida Talks Scope of VR, Says Project Morpheus Works “Tightly” With PS4

April 12, 2015 Written by Zarmena Khan

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SCE Worldwide Studios President Shuhei Yoshida has said in an interview with the Official PlayStation Magazine UK that the use of virtual reality will increase in the future, and that gaming is only a start. He revealed that Sony has already been approached to provide VR support to other industries. 

VR will definitely broaden in terms of its use: gaming is just the start. Already we’ve been asked to support other industries, but we can’t say yes to everyone. We’re focusing on making VR work with games and with our existing partners.

Yoshida went on to say that Project Morpheus is designed to work “tightly” with the PlayStation 4 and that the technology works well together.

Morpheus is designed to work with PS4 very tightly, and the beauty of the tech is that it just works. The technology works so well together, and that’s how we can achieve things like 120Hz and less than 18 ms latency – we control everything. The use of Morpheus with PS4 will become much broader.

In the same interview, Yoshida acknowledged that one of the challenges Sony faces is that of encouraging people to give VR a shot.

Getting people to experience VR. Unless you experience it, you don’t know what you’re missing. So that’s the challenge. Having many companies like Oculus trying it out is a great thing. We’re helping each other to get more people to experience VR, so it’s benefitting everyone.

Yesterday, we reported that Harmonix CEO was open to the idea of VR support for Rock Band 4, stating that it would make the experience “incredible and immersive.” However, quite a few industry professionals continue to be skeptical about the technology, believing that it will be difficult to sell to the mainstream consumer.

Are our readers willing to try VR?

[Source: Official PlayStation Magazine UK via DualShockers]