Arrowhead has rolled out a new campaign update for Helldivers and it’s quite a mix of tweaks and additions.
Without further ado, here’s the Helldivers update patch notes:
Fixed:
- The standing info (number of Commends available) is no longer reset between each mission
- Helldivers no longer get stuck in vehicles when the vehicle is destroyed, or teleports across the map once the vehicle is despawned
- Now the Shield Backpack should always activate when picked up
- The Illuminate Council Member is now showing correctly in the Encyclopedia
- The Bug Impaler tentacles no longer glitch when spawning
- Unexploded ordnance no longer spawn outside of objective search areas
- Objective timers no longer desync between PS Vita, PS3™, and PS4™ because of low framerate on the PS Vita
- (PS4™) Fixed a bug where a local non-PlayStation™ Network user’s progress could get reset if he hotjoined while a local PlayStation™ Network user was playing, returned to the main menu when prompted, and then entered the game in offline mode
- (PS4™) Fixed an issue where entitlements (DLC) would not get unlocked if the user did not have PlayStation®Plus
- Fixed a bug where the game would crash if an Illuminate Obelisk would get hit by an Illusionist Confuse Orb
- Fixed a bug where the game would crash if a player holding an upgraded RPG (with laser sight) would enter the extract shuttle
- Fixed an issue where new DLC character’s hands would not move when throwing grenades
- Fixed a bug where the game would crash when enemies or other things would fall into one of the snow environment capture objective ponds
Added:
- It is now possible to receive the Slayer capes by completing a difficulty 12 planet for each race
Changed:
-
The mission-end star for low death-count now counts every player’s deaths, not only the host’s
-
The Illuminate Obelisk walls will now stop at vehicles and objectives, and will no longer destroy objectives
-
Carry objectives are now failed earlier when dropped into chasms and it should decrease the likelihood of carry objectives becoming stuck in unreachable places, rendering the mission impossible to complete
-
The game will now time out faster in the main menu when one of the local players does not have a Sony Entertainment Network account
That’s quite a significant title update. Have you downloaded the update? How are the changes?
[Source: Arrowhead]