When the Street Fighter V June Update launches next week, Capcom will be implementing a host of matchmaking improvements for the online portion of the game.
First up, you’ll find that matchmaking preferences now work properly:
Since launch there have been issues where matchmaking preferences have not been working properly for some users. This includes hardware preference settings, connection quality settings and being matched with other players far outside of your League Point range. These issues have now been resolved.
Looking at League Points, an issue where they weren’t synchronizing across all servers has been fixed, meaning you should start to see matches at a quicker pace. Additionally, matchmaking logic based on League Points has been improved, so you should be matched with players of a similar skill more often.
“There are also additional improvements to location based matchmaking, along with an increased range of qualified match candidates,” Capcom says. They later add, “Improvements were made to the connection range settings (1-5) and should more accurately reflect the quality of incoming matches.”
Expect more details on the June Update soon, which also includes the Cinematic Story Expansion, micro-transactions, new stage variations, Battle Costumes, and, hopefully, Ibuki.