Knack's not a bad game. No, seriously. Knack was a heavily flawed attempt at an action platformer that leaned way too much into a brawler (as its gameplay is almost scarily similar to God of War). Focus more on jumping and traversal, and there really could be something great here. I'm not ready to give up on Knack, and neither should you!
It definitely seems like Bungie has learned a lot from Destiny, as The Taken King was a huge step forward. It's still not all the way there, though. The gunplay is so sensational, and the world is so interesting, that it's hard not to be frustrated with the rest of the experience. It'd be impossible to completely fix the current game, but it could definitely be done in a sequel. One that is certainly inevitable considering what a success Destiny has been.
Telltale Games did such a great job with The Wolf Among Us, but they really only scratched the surface of what they could do with the Fables license. There's a lot of different characters yet to be explored, and Bigby's adventure is one the developer should go back to. They would have to make sure episodes are released regularly, as the infrequent release schedule of the original really hurt the overall interest in it.
While some gamers may have a sour taste left in their mouths from Watch Dogs, there's no denying that Ubisoft had a great idea for a game. The core concept of being able to hack different pieces of technology is awesome, and it's why the game drummed up so much interest in the first place. A sequel could keep that same premise, while also introducing a likable protagonist (although Ubisoft seems to have a hard time creating those lately), and refined hacking that feels fun and not a chore. Oh, and get rid of the open-world towers. Please.
A terrible eSports focused marketing strategy and a shocking amount of day-one DLC really put a bullet into Evolve right when it came out. That's a real shame, as when you're playing with a full team that is communicating and working together there's really nothing else quite as satisfying. A sequel, if advertised properly, could build upon great gameplay, and maybe copy a bit more of what made Turtle Rock's Left 4 Dead such a success.
Don't panic, HumaNature Studios' Doki-Doki Universe is one of the most unique games on PlayStation 4. Blending together an adventure game and an interactive personality test, the game is brimming with charm and general weirdness. A few things kept it from maximizing its potential, though, including a poor sense of progression, and repetition.
Director Shinji Mikami is a living legend, and has been instrumental in creating some of the greatest games ever made. He's also the mind behind The Evil Within which ended up being a huge disappointment. If anything, it did show that there's still fans looking for a great survival horror game, and one misstep can't undo the decades of great games from Mikami. A sequel could be something special now that Tango Gameworks has more experience under their belt.
The Swindle is a really good game that's a few tweaks away from being amazing. Basically a stealth version of Spelunky, it has all of the hooks that make other roguelikes so addictive. Unfortunately, the game had some issues early on with procedurally generated levels, and later levels almost felt unfair. There's plenty of small things that could be enhanced in a sequel, and I'd love to see Size Five wow gamers with it.
Unravel won over the hearts of many gamers immediately upon its unveil. The EA-published title is amazingly gorgeous, and it's a shame that the gameplay didn't match its visual prowess. Thankfully, a sequel is in the works and hopefully the second time around will let Yarny truly shine.
If one game on this list needs a sequel, it's The Order 1886. Not only does it end just as its plot is getting interesting, there's also a solid framework to build off of. While the original game wasn't anything more than a really pretty third-person shooter with average gunplay, there's still a chance for this series to be something special. It'd also be nice if the sequel could even run full-screen, but beggars can't be choosers.