10GB to 14GB, depending on your platform, For Honor update 1.07 is now available to download on PlayStation 4, Xbox One, and PC, Ubisoft has announced. It adds Season Two, Shadow & Might, which includes two heroes, two maps, new customization items for all heroes, and gameplay updates. Season Pass owners have immediate access to the new heroes, Shinobi and Centurion, while everyone else will be able to unlock them for 15,000 Steel each beginning on May 23.
The full list of patch notes is available over here, with highlights of the new content below:
- Shinobi (Samurai Assassin) – The Shinobi are experts at maneuvering around the battlefield. Equipped with backflip, front roll, dodge cancel and super sprint abilities, Shinobi are hyper agile and mobile heroes. While their low health and difficulty performing defensive counters can leave them vulnerable, their agility and long-range attacks more than make up for their lack of defense. They wield the traditional Japanese kusarigama, a weapon composed of a sickle with a chain attached. With the ability to throw and retract their kusarigama and grab at a distance, Shinobi have the longest range of any hero.
- Centurion (Knight Hybrid) – Centurions are close-quarters melee fighters that specialize in bypassing defenses and draining their opponent’s stamina. Their short range necessitates getting up close and personal to knock opponents off balance. Once enemies are staggered, the Centurion can punish them with a charged heavy and high damage jump attack. Equipped with the reliable standard-issue gladius, the Centurion is perfectly suited for getting in close and executing short-range combination attacks.
- New Maps – Season Two will also expand upon the selection of multiplayer maps with the inclusion of Forge and Temple Garden. Forge represents the might of Ashfeld and the brute force of the Knight war machine. The Temple Garden embodies the beauty and harmony of the Myre but has since been turned into a Samurai battlefield. Both maps are available in all multiplayer modes.
- Gear Overhaul – Shadow & Might revamps the gear system by addressing stats that are not useful or made redundant by other stats, while ensuring that no one statistical category is too powerful and thereby eliminating overpowered builds. The presentation of gear stats will also change as players comparing gear can now see the specific percentage increases in individual categories.
- Epic Level Gear – Coinciding with the gear system makeover comes an entirely new level of gear, Epic gear, which increases the maximum gear score from 108 to 144.
- Expanded Faction War – With Season One of the Faction War coming down to the wire between the Vikings and Samurai, the Faction War map will see changes with the introduction of nine new territories into the cross-platform metagame. With honor, pride and exclusive in-game rewards on the line, the twelve-week Faction War decides which faction is truly superior.
Ubisoft adds that more improvements to hero balancing, gear, matchmaking, and network stability are planned for the coming weeks and months.
You can see previews for the new heroes and maps right here:
In total, Ubisoft has plans for three post-launch seasons in For Honor, with each adding two new heroes and two new maps.