Final Fantasy XII: The Zodiac Age Improvements Detailed, Story Trailer Released

Final Fantasy XII: The Zodiac Age, the HD remaster of 2006’s Final Fantasy XII and 2007’s Final Fantasy XII International Zodiac Job System, is around a month away from release and Producer Hiroaki Kato went on to the PlayStation Blog to detail some of the improvements his team have made for the remaster.

First off, The Zodiac Age will feature higher resolution character models as well as improved textures. The game will also feature improved lighting technology as well as enhanced depth of field and ambient occlusion. PS4 Pro owners will also be able to play the game at an even higher resolution, although the specific resolution wasn’t revealed.

The development team of The Zodiac Age brought in original soundtrack composer Hitoshi Sakimoto to re-record the entire soundtrack of the original game and even added an additional eight tracks for boss battles and maps. Both the original soundtrack as well as the new one will be included in the game and may be switched between anytime from the configuration menu.

Players will also be able to switch between the Japanese and English voices from the same configuration menu, which have also been improved for better clarity. Lastly, the audio for The Zodiac Age will now be compatible with 7.1 channel surround sound technologies.

Gameplay-wise, aside from the revamped Zodiac Job System, the developers have been able to reduce loading times, add an auto-save functionality, a double speed functionality, which increases the speed of movement throughout the entire game, and a new overlay map.

Final Fantasy XII: The Zodiac Age is scheduled for release on July 11, 2017, for the PlayStation 4 and other platforms. In the meantime, check out the game’s story trailer above ,which was also released today.

[Source: The PlayStation Blog (US)]