NieR Automata Success

NieR: Automata’s Success Saved PlatinumGames, Says Hideki Kamiya

On Twitter earlier this week, PlatinumGames Game Designer Hideki Kamiya thanked NieR: Automata Director Yoko Taro for saving the studio, giving it a new fanbase, and growing the staff.

You can see his full message below (translated by NeoGAF user BRSxIgnition):

NieR’s success has to this point given Platinum a new fanbase, a growing staff, a brilliant success story, an increase in qualified job applicants, and a great benefit.

Normally, I can’t help but do everything by myself… it’s a pitiful story, but to say that Yoko-san saved Platinum would not be an exaggeration. I cannot thank him enough.

In response, Taro said (translated by Google Translate), “Nice to meet you, too. Thanks to the support of the Platinum people, I was really saved by both work and spirit… It is an honor to be able to make games together. Thank you very much.”

Back in May, we learned that NieR: Automata had sold more than 1.5 million copies, following strong reviews in March.

Prior to NieR: Automata, PlatinumGames released Transformers: Devastation, launched The Legend of Korra and Teenage Mutant Ninja Turtles: Mutants in Manhattan to low review scores, and saw the cancellation of Scalebound.

Do you agree that NieR: Automata saved PlatinumGames?

[Source: Hideki Kamiya, Yoko Taro via Games Industry, NeoGAF]

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