There’s nothing worse than having terrible teammates in a competitive team-based title, and Blizzard is working on improving that. They’re currently working on a new avoid as teammate feature that’ll allow players to avoid those that they don’t like playing with. Currently, it’ll only allow players to avoid two players to be avoided for seven days. Blizzard is looking to see how it performs, and will keep tweaking the feature.
Check out Jeff Kaplan’s full comments in the Overwatch avoid as teammate developer update video:
For even more on Overwatch, check out our review of Blizzard’s first-person shooter. Here’s what our reviewer had to say:
With accessibility to spare, a real commitment to diversity and an infectious sense of innocent fun, Overwatch feels like an important game — the sort that can bridge boundaries in the oft-segmented gaming community. I don’t think I’m exaggerating when I say that this may just be the project to revitalize lapsed or disheartened gamers’ interest in the medium, or the one to bring new players onboard the FPS wagon. So many big games unintentionally put up a wall, implying through their communities, marketing or even gameplay, that they are only for one kind of player or another. Overwatch, on the other hand, makes no mistake in identifying its audience: anyone and everyone that wants to take a shot. It’s ironic to imagine a title about a fragmented team fighting amongst itself serving as a big unifier, but that might just be what we need. At a time when the division between our hobby’s constituents seems more visible than ever, Overwatch reminds us that we’re more alike than different — if we let them, games can bring us together. I don’t know about you, but I think that’s something well worth fighting for.
Overwatch is available now.