Treyarch Has a Zero Tolerance Policy for Intentional Teamkillers in Call of Duty: Black Ops 4
Treyarch has announced that it’ll be operating on a zero tolerance policy for intentional teamkillers in Call of Duty: Black Ops 4, and will be introducing measures that discourage griefing.
Over on Reddit, the studio was responding to fan concerns when it noted that preventing teamkillers from looting dead bodies of the teammates they’ve killed is one of the most upvoted community requests. Treyarch has agreed to implement this alongside a “Report Player” feature. Miscreants will be banned but the developer has yet to reveal the length of the bans and how it’ll deal with repeat offenders.
Other beta feedback and subsequent actions include the following, per Treyarch’s Reddit post:
Audio Occlusion (AKA: Spatial Audio): We discovered and are fixing a critical bug where a player’s environment does not properly impact in-game sounds. This is why, for example, someone directly above or below the player can sound so much louder than expected. When the game is released, footsteps will be properly impacted by walls, floors, ceilings, and other objects in the world.
Distinguishing Vehicle vs. Player Hits: We’ve seen requests to make it easier to determine if a player’s shots are hitting a vehicle or an enemy in or near that vehicle. This is already being fixed in time for launch. Players will know the difference based on the color of their hitmarkers.
Armor Damage Indicator: Several players have asked for a clearer method of showing how much damage their Armor has taken. In the launch version of the game, players will see an Armor Health Bar that appears above their own Health Bar in the HUD when wearing Armor. The Armor icon will continue to break apart as it does now.
Camera Controls While Downed: We’ve seen requests to allow free-looking camera controls when downed. We intentionally don’t allow this, as players should not have better situational awareness when downed than when they’re on their feet. Nonetheless, we will continue to evaluate the camera position and other tweaks.
Scoreboard/Teammate Kill Counters: In the long term, we are working on some improvements to the After Action Report that will give players additional information about their team’s performance. We also have planned improvements for seeing performance stats in the game that will measure player Kills, Downs, Kills Confirmed, and Clean Ups, which will be separate from the “Players Left Alive” and “Players Spectating You” HUD details.
Draws/#1 Place, but Game Over Instead of Victory Screen: Some of you have been surprised to see your match end in a draw. Same here! It’s very possible, but unlikely, that two players could trade kills, and we need to do a better job covering this edge case and others like it. Stay tuned.
Killcam Details: In Blackout, players cannot access the Killcam until everyone on their team has been eliminated from the game. This is to prevent players from using the replay to give advanced situational knowledge to teammates still alive. After all members in a team have been eliminated, the Killcam button will appear on the Game Over screen.
Call of Duty: Black Ops 4 will release on October 12 on the PlayStation 4, Xbox One, and PC.