Xbox Game Studios executive Matt Booty has said that Sony’s first-party studios have done a “fantastic” job with their blockbuster franchises, and has acknowledged that Microsoft hasn’t competed with Sony on that front.
In an interview with Kinda Funny Games (via Video Games Chronicle), Booty said that one can’t argue with the quality of Sony’s first-party games that are designed for a wider audience, and hopes that Xbox will be able to tap into that market as well.
First, just to bring it up, hats off to Sony and their studio system and the leaders that they’ve got there, I mean it’s fantastic. You can’t argue with the quality and the craft and the games that they’ve delivered, that they’re working on now and the stuff that we’ve seen so far, so just kudos and hats off to them.
I tend to come at that, less of ‘one of those’ and more making sure that we are paying attention to fan expectations. I think that there’s a certain kind of game that generates an anticipation that kind of becomes this big tentpole moment, it’s a game that fits that intersection that everybody can play and it’s also a big world that you feel like you can inhabit, and I think those kinds of games are important.
Booty added that Microsoft doesn’t want to create its own versions of games like Uncharted and Horizon Zero Dawn, but reiterated that Xbox does need games with more universal themes, big worlds, and wider appeal.