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Yoshida: PlayStation Move Was “A Bit Ahead of Its Time”

August 20, 2014 Written by Jason Dunning

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With motion gaming having died down as of late – and almost become extinct on PlayStation – Pocket-lint asked Sony Worldwide Studios President Shuhei Yoshida about it at gamescom, where he revealed that he doesn’t think people want another motion-controlled game right now, but with Project Morpheus’ release, PlayStation Move will be made relevant once again:

Motion gaming was a big thing but, like with social games, dance games, music or guitar games, I don’t think there’s a lot of appetite for another motion game at this moment. However, what we are realising ourselves is that PS Move was a bit ahead of its time – a precise and accurate 3D input device. We were very excited about the possibility of using 3D positional tracking to make games, but it’s really hard to do so with a regular 2D screen.

So now we are realizing that when we do Project Morpheus the one thing you want to do immediately is interact with an object in virtual space, and the one way to do that is that you need a 3D positioning input device, like PS Move.

Shuhei also pointed out how Project Morpheus requires the PlayStation Camera, and because of this, “when we have [Morpheus] ready for launch, more people will be interested to have PlayStation Camera.” For right now though, the “driving feature” for the PlayStation Camera is commentary and faces being put in gameplay streams.

Have you held onto your PlayStation Move controllers?

[Source: Pocket-lint via Polygon]