Steep Update 1.02 Tomorrow on PS4 & PC Brings Exploit Fixes, Progression Page

December 21, 2016Written by Jason Dunning

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Following 30 minutes of maintenance early tomorrow, December 22, Ubisoft will release Steep update 1.02 on PlayStation 4 and PC. The Xbox One version of the update will go live on December 23.

Along with numerous bug fixes, the update will also fix an exploit involving the minimum jump time needed to start scoring, as well as an exploit where players were able to go back up the mountain to score tricks if they didn’t move on to the next checkpoint. In terms of new features/additions, you can expect a controller page in the menu on PS4 and Xbox One, a progression page in the menu, the ability to teleport to another player in their group directly from Mountain View by selecting him/her with the cursor, and the ability to change ambiance in Mountain View by pressing down on the d-pad.

Here’s the full list of patch notes for Steep update 1.02:

Exploits Fixed

  • A system now informs players when they don’t move on to the next checkpoint after a pre-set amount of time, preventing them from being able to go back up the mountain to score tricks.
  • The minimum jump time needed to start scoring is now higher, which no longer allows repetitive scoring via “mini-tricks” on flat areas.

New Additions

  • Addition of a controller page in the menu on PlayStation 4 and Xbox One
  • Addition of a contextual tooltip about switch at low level
  • Background music added to the Sony Live Area (PS4)
  • Players now have the possibility to preview items while browsing in the Rider page
  • Progression page added to the menu
  • Players can now teleport to another player in their group directly from Mountain View by selecting him/her with the cursor
  • Ambiance can now be changed in Mountain View by using D-Pad Down
  • Special Holiday Item
  • Special Holiday Item #2

Bug Fixes

  • Fixed: Players get stuck on rocks when retrying a Challenge
  • Fixed: Customization of items resets to default when mixed between different types of items
  • Fixed: Invitational Challenges still marked as “New” even after completion
  • Fixed: Players still see other players next to them on the map even after they have moved on to other areas (“permanent players” issue)
  • Fixed: [XB1] Players who try to join/group with other players receive an error message
  • Fixed: Global Exploration will display 100% even if the user has not unlocked all Points of Interest
  • Fixed: A missing icon in the social notification when creating a coop session between two players
  • Fixed: Flickering icons and panels when the user moves RS on the menu after switching between Rider Tab or Profile and Progress Menu
  • Fixed: Starting the game at Break Point challenge with no music or sound effects
  • Fixed: The same button is shown for “Change ambiance” and “Change time of day” when opening Mountain View
  • Fixed: Ubisoft Club Actions – Overlapping text seen on the “You’re Ready Now” pop-up; “Gold-plated Challenger” pop-up displayed 2 times; “Baby Steps” pop-up displayed 2 times; “Invited” pop-up displayed 2 times
  • Fixed: On PS4 Pro, on high FPS, the G-force bar decreases faster
  • Fixed: The color of the Black Imp Wingsuit Goggles in the preview doesn’t match the color of the goggles on the left-hand side of the screen
  • Fixed: The color of the Super Hero Wingsuit Goggles in the preview doesn’t match the color of the goggles on the left-hand side of the screen
  • Fixed: The Crash Test Dummy costume’s taunt will make the player fall after a big jump. The fix is that the ragdoll should only occur during player-triggered taunts and not automatic ones
  • Fixed: White fonts on category names are barely visible
  • Fixed: Black lines under sponsor logos in the customization menu
  • Fixed: The “Legendary Quests” icons are grayed out as if they were locked in Mountain View, even after already being unlocked by reaching the required level
  • Fixed: Ultranatural Challenge – Missing collision when the rider hits the edges of the last two ramps before the finish line
  • Fixed: Viewers see the character floating when spectating a player who opens Mountain View while riding
  • Fixed: Info Panel and Challenge Canceled message remain after the private challenge was canceled
  • Fixed: When starting a Mountain Story, the player loses the ability to change the Time of Day, even after having stopped the story.
  • Fixed: When buying the Unicorn costume, “Multicolor Mittens” appears twice in the shop
  • Fixed: Some Challenge icons overlap the Group Leaderboard
  • Fixed: The “wingsuit jump” sound is played twice when the player starts a wingsuit trail
  • Fixed: Group Leaderboards display players’ scores in a random order after several coop attempts
  • Fixed: Flares are not equipped after selecting them
  • Fixed: When looking at the mountain from a stopped position, the yellow arrow icon remains in the HUD even after the Mountain Story is completed
  • Fixed: If a player wins gold for the first time on a Challenge with two or more reward items, or if he finishes a Mountain Story, the player will only see the prompt for the first item unlocked (the highest medal reward)
  • Fixed: Two RedBull cans are laying around on the mountain and no one has any idea why they’re there!
  • Fixed: The Tartiflette recipe is written in broken English (Franglish?) and is actually incorrect… hopefully there weren’t too many failed attempts at making this delicious dish

2017 should be a busy year for Steep, as Ubisoft plans to release three DLC packs as part of the Season Pass.

[Source: Steep, Ubisoft Forums]