It’s been a while since we’ve seen a main release in the Battlefield series and, while the Bad Company titles were great, they differed greatly from the offerings of the original blockbuster war simulators, Battlefield 2 and Battlefield 1942. Thankfully, the upcoming release, Battlefield 3, will bring back the qualities that shot Battlefield to stardom, but this time around console fanatics will have a chance to enjoy the massively epic experience.
BF3 designer Karl Magnus was recently interviewed and shared some of his thoughts regarding the upcoming release from DICE. During the interview he said:
Battlefield 3 is the successor of Battlefield 2 that came out already in 2005, so it’s been a long time coming for us to develop the sequel. We felt that we’re going to do a true sequel to this game. Of course, we needed to look at what we had in that game, and also listen to what the community wanted. Bringing back Jets was, basically, one of the top three things they wanted.
BF3 will be the first of its kind on consoles, not only from a series standpoint, but also in general. Bad Company and Bad Company 2 ‘consolized’ the series and, even though destructible environments were a huge addition, their sheer mass paled in comparison. The maps were much smaller, a few vehicle types were missing, and there was a lot less going on. BF3 will break that trend by re-instating Jets and utilizing very large, war-like maps as we saw with the original two releases.
If you’ve been dying to experience a realistic war simulator, be sure to check out Battlefield 3 when it launches worldwide in late October of this year.