Detailed last month, Yanim Studio’s Red Goddess: Inner World is releasing for the PlayStation 4 tomorrow in North America, with a technical issue delaying it until July 7 in Europe. A PlayStation Vita version will then follow in Q1 2016.
In the cinematic launch trailer, Yanim Studio also shows some in-game footage.
Red Goddess: Inner World is a “Metroidvania with an epic journey that features mystical-fantasy storytelling in a universe filled with symbolism.” Playing as a young goddess named Divine, you explore her inner-mind in order to remember and recover her own powers, all while something mysterious is tearing her apart from the inside out.
Creative Director Yannick Puig talked about the game:
Red Goddess lets players explore a non-linear map, and it emphasizes backtracking with new moves and skills to access new areas. But combat, with its simple red and blue factions mechanic is where it truly shines to make Red Goddess a memorable gaming experience.
There are three playable characters: Divine, helped by two alternate personalities, Rage and Fear, who embody her emotions and have their own unique skills and abilities. The enemies, meanwhile, are her own negative thoughts. You can shift between Divine, Rage, and Fear characters with a quick tap of the R1 and L1 buttons. When you do select one character, the other half appears as a “mask” of the main character. The mask appears following you everywhere in the game, and could turn against if you activate some traps.
Red Goddess features new and progressively more deadly challenges for the player. Unlocking new powers and unraveling the mysteries, survive attacks from dangerous creatures, solving puzzles and defeating the powerful bosses.
No price was given for Red Goddess: Inner World.