On hold since the launch of The Taken King, Trials of Osiris officially resumed today at 10am PT/1pm ET, requiring a minimum Character Level of 40 and a minimum Light of 251 (recommended Light is 290).
In Destiny update 2.0.1 earlier this month, Bungie made some changes to Trials of Osiris for Year Two, as you can see below:
- Winning teams now receive Trials gear rewards directly at the end-of-match completion
- Players that go undefeated on their Passage will continue to be invited to The Lighthouse
- Players may continue to play in the Trials past 9 wins (but rewards are maxed out at 9 wins)
- Trials Passages now have a Details page containing your Boons: Player must now purchase Boons from the Details page on their Passage instead of from Brother Vance; Boons can no longer be applied to Trials passages after starting a run
- Trials gear can be purchased from Brother Vance (including some items found at the Lighthouse)
- Brother Vance now has Bounties that award Legendary Marks
- Crucible Bounties can now also be completed in Trials of Osiris
- Matchmaking has been updated to make it more competitive to reach The Lighthouse
Senior Designer Derek Carroll then talked about how the original design for Trials of Osiris employed no skill-matching whatsoever:
Instead of expecting teams to win roughly 50% of their games (the goal of most matchmaking systems), you’d expect above-average teams to win and below-average teams to lose. While this was generally interesting, one of the side-effects was that a capable team could breeze though a field of challengers to reach the Lighthouse without really breaking a sweat. PvP Sherpas were even conducting Lighthouse safaris for players who couldn’t get there under their own power.
[Today], we’re hoping you’ll find the competition a little fiercer. With the changes we’ve made to matchmaking, there will be a greater chance that the other team will be on the same rung as the ladder as you, making your climb to 9-0 much more meaningful, and those last few matches much more fun for everyone. Well, almost everyone. Half of everyone?
Additionally, for those who can go the distance, Bungie will be dropping endgame gear that rivals the Light of the Guardians who have been clearing King’s Fall Hard Mode. Carroll adds, “Because we’re dropping the gear into the end-of-match stream, you’ll be able to lord your rewards over the losing team.”
Elsewhere, if you’re taking part in the Festival of the Lost fun, Bungie says, “To display a Mask in social spaces (Tower, Reef), please ensure HELMET setting “Always On” is active in the Settings menu.”
Will you be playing Trials of Osiris today?