gta trilogy ps5

GTA Trilogy Definitive Edition Gets Another Hefty Patch

Rockstar Games has rolled out yet another significant patch for Grand Theft Auto: The Trilogy – The Definitive Edition across multiple platforms including PlayStation 5 and PlayStation 4. Title update 1.04 aims to improve performance of all three games, which have been marred by technical issues since launch, garnering widespread criticism.

What does the new GTA Trilogy PS5, PS4 patch fix?

Full patch notes are available on Rockstar Support page but reading through them will require a lot of time and one cup of coffee at least. But if you’re looking for a quick summary, you’ve come to right place.

GTA Trilogy’s latest patch fixes a number of collision issues, most of which were encountered in GTA III and Vice City. The game will now look less silly when you collide around El Banco Corrupto Grande and Moist Palms Hotel, for example. Additionally, issues faced when retrying missions from a checkpoint should now be resolved. Overall, you’ll see more stability and better game performance across all graphic modes. Last but not least, Rockstar has also fixed some visual issues, including texture art and signage.

The GTA Trilogy has sold 10 million units and counting, according to data shared by Take-Two Interactive, despite being panned for its abysmal state at launch. In January this year, CEO Strauss Zelnick came under fire for calling the trilogy’s issues a mere “glitch” that he thinks was promptly resolved. Zelnick was reminded of his comments regarding Cyberpunk 2077 when he criticized game studios for rushing to launch games.

In other news, NBC’s Peacock streaming platform has picked up Twisted Metal TV series, and Sony Japan is finally pulling the plug on PS3 support and repair services.

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