"I'm done," he said in a statement.
Telltale wasn't the only casualty of poor management practices.
"Hardest development," says former dev.
Vlad Coho cancelled the talk "out of respect."
You know a game's bad when someone from its publisher says it flopped.
Company will keep up Radical Heights servers.
Apparently, Epic has an issue with Radical Heights.
The studio has already been hard at work on something new.
Restructuring was necessary to streamline operations.
A perfect storm of factors led to its commercial failure.
"Still makin' games here," says Bleszinski