Final Fantasy XIII’s Simultaneous Engine Tuning

May 6, 2009 Written by Paulmichael Contreras

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Final Fantasy XIII. A small title, perhaps you’ve heard of it? Kidding aside, this console-mover set to release in Winter of ’09 (in Japan anyway…) is deep into the development cycle. Yoshinori Kitase, the game’s producer, had a few things to say about the PlayStation 3 development cycle versus the 360.

Crystal Tools is the name of the game engine developed for this title. As far as the “basic engine,” Kitase stated that work on both the PlayStation 3 and 360 will be done concurrently. However, it is important to note that the plan is to finish the game on the PlayStation 3 version first, and then complete the porting process on the 360.

As you may or may not know, this game is being released exclusively on the PlayStation 3 in Japan and then on both systems in the rest of the world. Both Kitase and director Motomu Toriyama have made it very clear – the PlayStation 3 version will be doneĀ  first!

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