Destiny Won’t Have Player-to-Player Item Trading at Launch

August 25, 2014Written by Jason Dunning


With Destiny having gone gold and the launch trailer now available for viewing, Bungie revealed in their Weekly Update that work is not done, and the team actually tested the launch version of the game over the weekend. 

Bungie then discussed how will get some updates prior to game launch:

Several times before Day One, we’ll update so that it can serve as the philosophical center of the City. If you intend to play Destiny, you’ll want to link your gaming account to a login here. If you’re already linked up, you’re golden. If you’re so hardcore that you’ve chosen a team…

Clan members will need to reaffirm their allegiance after September 9th. We’re not breaking up Clans – just severing their ties to the Beta. Once Destiny launches, your ranks will need to reset a Group as their Clan. Oaths you have taken will be taken again. 

In the Q&A section of the Weekly Update, Bungie said we’ll find out about those trading cards “before the launch of Destiny,” and special events in the full version of Destiny “will fly for longer” than they did in the beta. As well, you won’t be able to travel from one location to another without going to orbit because “orbit is an inescapable wonder of space travel. Enjoy the view.”

As for the clan member cap, that will be 100, with Bungie explaining the ways clans will interact with the game:

We hope they’ll band together to tackle everything that Destiny has to offer. Clans can build their strength by outfitting their members with what they need to kick ass in every mode. That will mean sharing activities. That will mean playing games. We need clans to bring this new world alive and infuse it with some culture and civilization.

We hope Clans will have storied collisions in competitive matchmaking. It would be awesome if they were known to many people, instead of just each other. Clans can set a great example for lone wolves who aren’t sure about adding a team name to their nameplate.

The very best Clans will be the ones that can meet every challenge in Destiny. They will be the most vivid warriors out there in the wild. Destiny will serve up achievements that only Clans will be able to claim.

Finally, Bungie re-confirmed player-to-player item trading won’t be available in the full game at launch:

Only with your enemies. Trade your ammo for their loot. You know the best way to deliver ammo to a Cabal Centurian? You’ll figure it out, and it’s tons of fun. As for swapping irons in the Tower? Nope. We want you to earn ‘em. You should be able to tell a badass story for every sweet jewel in your arsenal. Once you earn them, the various Guardians under your account will be able to trade them, but weapons belong to the players who acquire them through action and bravery.

With Destiny’s launch growing closer each day, Bungie says, “There are fun stunts in the works” as we approach September 9.

[Source: Bungie via GameSpot]