Sony Santa Monica Hiring for God of War PS4 Team

August 26, 2016 Written by Keri Honea

God of War PS4

Sony wowed many God of War fans at E3 this year with a surprising trailer reveal for a new God of War game starring Kratos and his son. We don’t have much information about the game thus far, not even a release date. However, it looks like that release date may be a ways away as developer Sony Santa Monica is hiring for a Lighting Artist and a Senior Animator. The studio tweeted out the new job postings earlier this week, and it’s definitely for this upcoming God of War game teased at E3 and not something else they haven’t announced yet. 

The Lighting Artist will apparently have more to work with that the dark and brooding chasms of the last God of War series. And they probably shouldn’t be diehard Xbox One fanboys, according to the job description.

Sony Santa Monica Studio is looking for a Lighting Artist to help us create stunning worlds that set the visual fidelity bar for entertainment. This individual will contribute to the artistic vision of amazing, top of class games with a specialized focus on creating realistic and fantastical lighting of characters and environments. As a Lighting Artist, you must possess the ability to effectively collaborate with the Art Director and Game Director to light game levels that are visually stunning while also working with a wide range of development team members to ensure technical feasibility. Help us create visuals that will set the PS4 apart from the rest!

The Senior Animator is another cog in the animation team, but in something as big as this, every cog is rather important.

We are looking for a Senior Animator to help us create imaginative and visually stunning worlds that set the bar for creativity and complexity on the PS4. This individual will contribute to the vision of amazing, top-of-class games, animating and breathing life into the performances of our characters and game world.

Solid key frame skills, a strong understanding of animation techniques, and a thorough knowledge of motion capture animation principles and pipelines are all required for this role. The ideal candidate must be able to work with high-level direction, and should also possess strong leadership skills, production sensibilities, and the drive and talent needed to produce and implement the highest quality work.

As a Senior Animator, you must possess the ability to effectively collaborate with the Animation Director and Game Director to create characters that are visually stunning, while also working with a wide range of development team members to ensure technical feasibility.

Both positions are temporary, most likely only for this project alone at this time.

[Sources: Twitter 1, 2]