Ark: Survival Evolved developer, Studio Wildcard, has said that compared to the previous generation of consoles, the PlayStation 4 and Xbox One are “relatively easy” to develop for, and that the Xbox 360 was a “clear winner” in past because the PlayStation 3 was quite complex. In an interview with GamingBolt, studio founder Jesse Rapczak also said that both next-gen consoles are “honestly very similar.”
Both platforms are relatively easy to develop for to be honest. The PS3 and Xbox 360 days, Xbox 360 was the clear winner there because of the tools and the architecture. PS3 was so different, required a lot of specialized expertise to create good content and good optimization for. But now the tools are really good, the platforms are really honestly very similar and some things that the Xbox is better the PlayStation is stronger in other areas.
Rapczak went on to say that the Xbox One has a better CPU than the PS4, but that the PS4’s GPU is a little more powerful than Xbox One’s. At the end of the day, it all balances out.
One thing that I will say that is very interesting is that our game is limited by CPU for rendering right now. A lot of people know that the Xbox has a stronger CPU than the PS4. That’s not to say that it runs better on the Xbox or PlayStation, but the PlayStation having a little bit more powerful GPU is offset by the fact that our game requires a lot of CPU to run well. It’s kind of a balance between the two right now for different reasons.