Tekken 7 has been out since June, and the fighting game title has reached the benchmark of 2 million copies sold. Tekken 7 frontman Katsuhiro Harada made the announcement via Twitter, over a question involving the game’s console sales. This is pretty big news for the series, which made an attempt to appeal to a broader audience.
Here is Katsuhiro Harada’s tweet:
Over 2 million now (2017 June to September).
RT@NightmareSteam How many copies has Tekken 7 sold on consoles so far?
— Katsuhiro Harada (@Harada_TEKKEN) October 10, 2017
Let’s hope that sales continue to grow for the Tekken developers
Haven’t picked this game up yet? This Tekken 7 review will help you out:
Bandai Namco Studios has opted to use the Unreal Engine 4 this time around. This should result in similar performance across platforms. The game runs locked at 60 frames-per-second (fps), and doesn’t appear to falter at any time. Anti-aliasing appears to be in full effect, and jagged edges are a rare sight as a result. This is the best-looking Tekken game, to be sure, and while its graphical fidelity may not be as high as Injustice 2, it is certainly pleasing to look at.
Tekken 7 has been out in arcades since March 18, 2015 in Japan, where they still carry some weight in city life. If there’s one area in which arcades still reign supreme, it’s in load times. Since arcade boards are often flash-based, Tekken 7 loads much more quickly in its arcade form than what we have on consoles. Indeed, you can expect some fairly hefty load changes between fights. In fact, some game modes seem to favor running multiple battles in the same stage, perhaps to cut down on loading in additional assets, decreasing load times in the process.
Tekken 7 is available for PlayStation 4, Xbox One, and PC.