Release date TBA.
Illfonic (Page 3)
Their #1 priority is stability and fixing bugs.
Basically: They haven't and a separate team has always worked on Dead Alliance.
Don't care about single-player? You can spend $15 less.
Hardly surprising given its retail performance.
A hotfix also went out.
More bans will be issued to those "exploiting to harass/abuse other users."
Full list of ban-able offenses inside.
But it failed certification on Xbox One.
The dead will be your weapon.
Watch the new E3 trailer.
You crushed their servers...and expectations.
And fixes several other issues.
They expected 30,000 players at launch, ended up seeing 75,000 in 20 minutes.
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