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Activision: “Call of Duty set the Benchmark for the Current Generation,” Aiming to Continue That on PS4/XboxOne

August 14, 2013 Written by Jason Dunning

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Hopefully in the last piece of Call of Duty: Ghosts that we’ll be telling you about today (it’s been a crazy few hours!), Activision’s CEO, Eric Hirshberg, talked about their upcoming game:

Call of Duty: Ghosts continues the tradition of unrivaled gameplay and innovation that has made Call of Duty one of the most engaging entertainment experiences in the world played by more than 100 million fans. Call of Duty set the benchmark for the current gen and that’s exactly what we’re aiming to do for the next generation.

Mark Rubin, Executive Producer at Infinity Ward, then talked about the multiplayer of Ghosts and how much it’s changed:

This is the biggest overhaul of multiplayer since the original Call of Duty: Modern Warfare. We’re pouring our hearts and souls into making Call of Duty: Ghosts multiplayer the best it can be on next gen and current gen alike. With all the customization options, our new Create-a-Soldier system, dynamic map events, new perks and killstreaks, tactical player animations, new Squads mode, Clan support in-game and on second screen, it’s the complete online experience.

In Create-a-Soldier, you can customize your various weapon loadouts, the physical appearance of soldier, including heads, body types, equipment, gender, and more, totalling over 20,000 different possible combinations. If that’s not enough, you can then create an entire squad of up to 10 unique soldiers, featuring customizable appearance, perks, loadouts, and play style. Each squad member also earns XP toward Prestige and can be modified to specialize in various combat classes and across multiple game modes.

Though we showed you the Squads gameplay earlier, Activision detailed it in case you still had any questions:

Players of all skill levels can take their squad of soldiers into Call of Duty: Ghosts’ all-new third mode of play called Squads, where they can enlist to play solo, cooperatively up to 6-players, or competitively for one vs. one, head-on matches pitting players and their squads against others and their squads. Squads features a variety of play-types, allowing fans at any time to swap-out their custom A.I. soldiers with real friends for quick-action co-op. The competition can be fierce as squad soldiers display life-like, skilled tactics and behaviors like side-strafing, corner-camping, jump-shooting and more. Players, plus their squads, will earn XP, and if you’re offline, be prepared as your squad may get challenged for play without you.

Are you excited for Call of Duty: Ghosts’ multiplayer? Let us know in the comments below.

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