Here’s the Horrific Level of Detail That Went Into Detroit: Become Human’s Story
Detroit: Become Human is an adventure game known for its multi-narrative structure, which branches across the three playable characters. Keeping all these stories straight took a lot of planning. Detroit: Become Human Writer and Director David Cage gave us a window into the madness of that prep work in a recent Tweet:
Ever wondered what the structure of a scene by Quantic looks like? Here are two charts showing what a nightmare our games are to write, script, shoot and test… but this is also what makes them special!
Props to our scripters 😉#DetroitBecomeHuman#ConnorArmy pic.twitter.com/LgR4yLH4db
— David Cage (@David__Cage) August 28, 2018
Detroit: Become Human is a game where choices matter, funneling you down distinct paths. This title is celebrated for its realism, range of possibilities, and overall entertainment value.
At the end of each segment, the decision tree zooms out and reveals how your choices led you to where you ended up. It’s amazing to look at, but what’s even more horrifyingly brilliant is the thought that went into it, as displayed above. Fans often associate the game with just Cage, but these massive flowcharts serve as a reminder that it takes one very dedicated village to create a choice driven adventure game of this magnitude.
Are you one of the 1.5 million gamers who jumped into this high stakes story? How do you feel about these massive flow charts? Let us know in the comments below.
[Source: David Cage’s Twitter via Push Square]