It was just over a week ago when Dan Houser, Rockstar’s Co-Founder and Vice President of Creativity, briefly touched upon how the lack of a playable female character amongst the three main protagonists in Grand Theft Auto V was due to the “concept of being masculine” seen as a key part of the story.
Well, Dan was back once again in an interview with The Guardian, where he answered the question of whether they had thought of including a playable female character:
We didn’t really think about it this time. That’s not to say that we couldn’t or we wouldn’t. This character set is just what came to us. It wasn’t, “we’ve got X and Y so we need Z”, we weren’t trying to do it off a checklist – I don’t think that will ever give you something that’s believable or engaging.
In the future, could we do a game with a lead female character? Of course. We just haven’t found the right game for it yet, but it’s one of the things that we always think about. It didn’t feel natural for this game but definitely for the right game in the future – with the right themes, it could be fantastic. But for GTA V, this was the organic thing that came up, these were the characters what would display the themes we wanted to think about.
How do you think a playable female protagonist would have changed Grand Theft Auto V? Let us know in the comments below.