Quantum Break developer Remedy has entertained the possibility of one day returning to Rockstar’s Max Payne series.
That’s according to Creative Director Sam Lake, teasing that the studio “could come up with something cool” should the opportunity of a return ever present itself. Chatting with Metro UK, Lake confirmed that Remedy had an advisory role during the development of Max Payne 3 four years ago.
“We were playing the game and giving them feedback, and I had a nice opportunity of working with Dan Houser when he was creating the prequel comic book for Max Payne 3,” he said. “But other than that we were not involved. I don’t know… if that kind of opportunity [to return to the series] did present itself I think it would be fun.”
After hatching the IP in 2001, Remedy sold Max Payne to Rockstar parent company Take-Two the following year. Soon thereafter, it worked in parallel with Rockstar on the sequel.
“From a creator’s perspective it was actually nice knowing that we had sold the IP to Rockstar after the first one, and part of the deal was to make the second one. So through that whole project I knew that in all likelihood this was the last Max Payne that we would make. So doing that and saying your goodbyes to that franchise had a lot of closure for me. But who can say, if something like that would suddenly happen I’m sure that we could come up with something cool.”
Max Payne 3, the most recent entry in the action series, launched back in 2012. Currently, Remedy is on the verge of releasing Quantum Break across Xbox One and PC on April 5.