Here’s the Horizon Zero Dawn TV Commercial and Launch Message to Media

To get you excited for Horizon Zero Dawn ahead of its launch on February 28 in North America and March 1 in Europe, PlayStation Europe has released a new TV commercial, titled Earth Is Ours No More.

“The commercial opens on a time-lapse view of a world reclaimed by nature after a mysterious cataclysm, leading up to the era presented in Horizon Zero Dawn,” Sony says. “It’s an era in which mankind is no longer the dominant species, and machines prowl the ruins of civilization. Check it out in 1080p or dynamic 4K.”

Review copies have already been sent out to media, and in the press kit, Guerrilla Games Managing Director Hermen Hulst offers up this message:

It is my distinct pleasure to present you with Guerrilla’s new title, Horizon Zero Dawn. The product of five years of hard work, Horizon Zero Dawn is easily the most ambitious project our studio has ever taken on, and its development process has been incredibly exciting and demanding for us.

When development on Horizon Zero Dawn began, we sought to build on the core strengths of our studio and create something that would allow us to showcase the tremendous artistic and technical talents available at Guerrilla. At the same time, we wanted to have the creative freedom to imagine something fresh and extraordinary.

The result is Horizon Zero Dawn – a game set in the natural splendour of a distant post-post-apocalyptic future, in which mankind is no longer the dominant species and mysterious machines roam the land. It is a game of exploration, not just of a dangerous new world and its inhabitants, but also of its history and, ultimately, the identity of its lead character.

On behalf of the entire team at Guerrilla, I wish you well on the exciting journey ahead of you. I hope you’ll enjoy playing Horizon Zero Dawn as much as we enjoyed creating it for you.

Expect the Horizon Zero Dawn review embargo to lift on Monday, February 20 at 12am PT/3am ET.

Copies of Horizon Zero Dawn are already out in the wild, and one player says the Very Hard difficulty mode is available from the beginning.

[Source: PlayStation Blog, Chris Owen, NeoGAF (1), (2), (3)]