Capcom’s Resident Evil series has always been bizarre. While Resident Evil 7 grounded the franchise with some semblance of realism, it also featured its fair share of the fantastical. Resident Evil 2’s remake is looking to recapture that balance, according to developers. Should Capcom find success in this regard, the remake may influence the series’ future titles.
Speaking with Italian website Everyeye, the remake’s Director, Kazunori Kadoi, acknowledged the overly fantastical qualities of Resident Evil 2’s original release. In doing so, Kadoi touched on how he and the team are working to “balance realism with entertainment.” Kadoi said,
Our aim is to cross the line that separates the fantastic from the realistic. At times the original version was too prone to “fantastic”. And this aspect, when you try to propose a more photorealistic graphics and a more serious narrative tone, risks making everything a little out of context. On the other hand, however, if the hand is touched too much on realism, the game may no longer be so fun. And so we tried to balance realism with entertainment. So, on the whole, we have increased the level of realism within this remake, but without exaggerating.
Tsuyoshi Kanda, a producer on the project, chimed in next. When addressing whether the marriage between realism and the fantastical will influence Resident Evil going forward, Kanda answered: “We do not know yet. Expect to see what will happen when the game comes out in January, but it is likely to happen.”
Based on what’s been shown, thus far, Capcom’s attempts to ground Resident Evil 2 are working. The updated character models are endlessly impressive. The team is even making sure the alligator fight fits within the construct of their new vision. Changes concerning the control scheme and story are worth noting, too. All in all, this new release of a beloved classic could become something remarkably special.
Play through the new and improved Resident Evil 2 when it launches early next year on January 22, 2018.